In 2020, the gaming industry hit unprecedented highs. Revenues surged for gaming-related businesses, and are now on track to surpass $200 billion by 2024. Mobile gaming, the fastest growing segment, will clear $120 billion alone. To take advantage of the surge in growth and new monetization opportunities, it’s key to understand the changes and trends that will impact the industry in…
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Microsoft and Nintendo seem close. But despite their…
Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event.
Amazon today announced which games it’s offering…
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The results are in, and the winners of the 2021 Steam Awards have been announced. After a lengthy round of voting over the course of the Steam Winter Sale by the community the…
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Samsung Electronics has unveiled the Samsung Gaming…
Nintendo Switch’s game of the year | Last of the Nintendogs 026
December 29, 2021
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What were the best Nintendo Switch games of the…
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Every single game award ceremony worth its salt has a “Game of the Year” category. It’s intended for the game that is the closest to technically perfect, tells the best…
Vital lessons we can learn from crypto heists
December 26, 2021
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When you look around the public sphere — billboards, buses, subway stations, and your very smartphones — it’s clear…
Video games and their communities are influencing the metaverse
December 26, 2021
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This article was contributed by Noah Shin.
Full disclosure: I am a graduate student finishing his studies in media and…
Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event.
Before Halo Infinite, I wasn’t a fan of the Halo series. I’ve always found it boring. This happens to me a lot — games that others love, I just bounce off of. But in the…