GamingNews

Sony should welcome Xbox Game Pass onto PlayStation 5

Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event.  Microsoft Gaming is acquiring megapublisher Activision Blizzard, and that is bad news for Sony. This doesn’t mean the PlayStation brand is done, of course. The PlayStation 5…
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GamingNews

Microsoft is buying Activision Blizzard

Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event.  In an earth-shattering deal, Microsoft announced today that it has agreed to buy Activision Blizzard. According to Bloomberg, that deal is valued at about $70 billion. In…
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GamingNews

Take-Two stock down in wake of Zynga purchase, Zelnick not bothered

Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event.  Take-Two boss Strauss Zelnick appeared on CNBC to talk about his company’s stock following the $12.7 billion Zynga acquisition. Take-Two purchased Zynga at a price of…
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GamingNews

Ubisoft partners with Gamestream on game streaming tech

Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event.  French video game giant Ubisoft has partnered with…
GamingNews

The tectonic shifts in player behavior and more, at the GamesBeat & Facebook Gaming Summit

The absolute bonkers boom in the gaming industry is old news at this point, though the numbers are still stunning. The industry was worth $178.73 billion in 2021, an increase of 14.4% from 2020 – and nearly double the initial predictions for the same period, initially made back in 2016. The pandemic couldn’t have been predicted, of course. But understanding how consumer behavior has changed…
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