GamingNews

Ubisoft put an official video game design course inside a video game

Ubisoft has teamed up with Concordia University to create a video game design course that could keep students engaged all throughout its duration — it is, after all, a video game itself. The online course is called Game Creators’ Odyssey, and it teaches students the video game development process through the story of Nagato, a feudal Japan-era ninja.

Students will have to examine and analyze concrete examples and actual Ubisoft games, like Assassin’s Creed, to learn. They’ll also have to complete challenges and earn Leaning Experience points to unlock more content (like interviews with the gaming company’s developers) and advance the hero’s story. To finish the course — and Nagato’s tale — they’ll have to create their own game concept and share their design on the platform.

Olivier Palmieri, Game Director at Ubisoft Montreal, said:

“The Game Creators’ Odyssey is based on the expertise we have acquired at Ubisoft over the past 30 years, and internal training for our developers around the world. It is a great pleasure to adapt this training for universities and share our knowledge in videogame development with the next generation of creators.”

The course, available in English and French, is split into two acts divided into chapters and missions. Act 1 is already available, while Act 2 will come out in spring 2020. It’s unfortunately only available to students through select universities, but you can check out the course’s trailer below.


Author: Mariella Moon
Source: Engadget

Related posts
AI & RoboticsNews

Bright Data beat Elon Musk and Meta in court — now its $100M AI platform is taking on Big Tech

AI & RoboticsNews

Transform 2025: Why observability is critical for AI agent ecosystems

AI & RoboticsNews

Confidence in agentic AI: Why eval infrastructure must come first

CryptoNews

Ripple Boosts RLUSD Adoption With Embedded Finance and Payment Features

Sign up for our Newsletter and
stay informed!