MobileNews

NVIDIA ray-tracing on ‘Minecraft’ looks surprisingly cool

Minecraft‘s blocky world might be the last place you’d think would need more realism. However, NVIDIA and Microsoft have announced that they’ve done exactly that, bringing RTX ray-tracing powers to the world-building game. “In normal Minecraft, a block of gold just appears yellow,” said Minecraft’s Saxs Persson, “but with ray tracing turned on, you really get to see the specular highlight, you get to see the reflection, you can even see a mob reflected in it.”

Microsoft developer Mojang and NVIDIA added a type of ray tracing called “path tracing” to the Windows 10 version of the game. That realistically simulates a variety of lighting conditions, including direct light sources like the sun or glowing lava, hard and soft shadows, diffuse global illumination, reflections, refraction and atmospheric scattering.

Minecraft ray-tracing NVIDIA

The final result is more dramatic than with other ray-traced games (see the frame above and more screenshots here) probably because Minecraft is so inherently unrealistic to begin with. In order to run the new update in real time, however, you’ll need to have a Windows 10 PC equipped with one of NVIDIA’s RTX GPUs. Since Mojang recently canceled its Super Duper Graphics Pack for Minecraft on the Xbox One X, that appears to be the only way you’re going to get better graphics on the game for now.

It needs to be said that this isn’t exactly an original idea from NVIDIA and Microsoft. Earlier this year, Digital Foundry showed off a mod called “Sonic Ether’s Unbelievable Shaders” from Minecraft creator Sonic Ether. His shader is also a path tracer, and delivers many of the same features as the new official update.

On top of the Minecraft update, NVIDIA also announced ray-tracing for new games including RPG Dying Light 2, Metro Exodus – The Two Colonels DLC and SYNCED: Off Planet. It’s also bringing the feature to existing games Call of Duty: Modern Warfare, Control, Vampire: The Masquerade – Bloodlines 2, Watch Dogs: Legion and Wolfenstein: Youngblood. It appears to improve those games to varying degrees, but not nearly as much as Minecraft, judging by screenshots available in its news release.


Author: Steve Dent
Source: GSMArena
av, CallOfDuty, DyingLight2, gaming, Minecraft, Mojang, nvidia, PathTracing, ray-tracing, Realism


Related posts
GamingNews

Warhammer 40,000: Space Marine 2 Shadowdrops Purgation Update, Patch 13 Adds New PvE Mission and a Lot More

GamingNews

New Call of Duty Studio Heads on Redefining Infinity Ward’s DNA in 2026, Mourning Vince Zampella

GamingNews

Assassin’s Creed: Black Flag Resynced Is Much More Than a Facelift | IGN Preview

CryptoNews

XRP vs RLUSD: Evernorth Says XRP’s XRPL Utility Case Keeps Growing