GamingNews

Crystal Dynamics 'Fully Committed' to Tomb Raider Franchise Despite Fourth Redundancy Round in 12 Months

Tomb Raider: Catalyst developer Crystal Dynamics says it “remains fully committed to the future development” of the Lara Croft franchise despite suffering its fourth redundancy round in the last 12 months. “Today, Crystal Dynamics is reducing its workforce by 20 talented team members, split between some development personnel and some central operations roles,” the company…
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GamingNews

Never’s End Preview: Holy Cow Does This FF Tactics-Like RPG Make a Huge First Impression

If it can hold up against the staggering, expansive weight of its complex systems, Never’s End might be an all-timer. Big words, I know, but playing even just half an hour of this Final Fantasy Tactics-style tactical RPG with its director left me buzzing. It’s painted in a charming, 2D-meets-3D art style and set in an expansive world, and even my demo held hours of content to explore that…
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GamingNews

Nvidia's DLSS 5 Is a Slap in the Face to the Art of Video Game Design

So, Nvidia just revealed DLSS 5, its new AI graphics tech that uses generative systems to “enhance” video games with more photo-realistic effects, and I’m not going to worry about mincing my words here: I think it looks shit. Yes, we’ve barely seen a minute of it in action, but if what’s teased is where technology giants think the future of graphics tech in games is going, then I’m…
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GamingNews

Niantic Spatial Says Pokémon Go Data Now Being Used to Train Delivery Robots, as 'Getting Pikachu to Realistically Run Around' Is 'Actually the Same Problem'

Pokémon Go creator Niantic is using players’ augmented reality data to help train delivery robots. Now rebranded as Niantic Spatial, the company has joined forces with robotic startup Coco to help its fleet of 1000 suitcase-sized delivery vehicles trundle safely through busy city streets — just as Pikachu might, if he were real. While Pokémon Go (plus Pikmin Bloom and Monster Hunter Now)…
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