New Silent Hill f Patch Makes NG+ Runs Less Punishing With Fewer Unskippable Combat Encounters, Faster Stamina Regen, Plus A New Casual Action Difficulty
November 14, 2025
Konami has introduced a number of big combat changes to Silent Hill f, including a new casual action difficulty and a reduction in the number of unskippable combat encounters.
As part of patch 1.10, which rolls out across all platforms today (November 13), Hinako will also take “slightly less damage” on Hard action difficulty, have her stamina replenish “slightly faster,”…