GamingNews

Team Cherry Says It Has Plans for More Silksong Content for Months and Years to Come

The wait for Hollow Knight: Silksong is almost over, with Team Cherry announcing today that the game will finally release on September 4, 2025, over six years after it was first announced.

But it sounds like Hollow Knight lovers won’t be done obsessing over Silksong news even then, because Team Cherry is apparently working on even more Silksong content for months, or even years down the road.

This comes from a Bloomberg interview with Team Cherry co-founders Ari Gibson and William Pellen, which ends with the pair confirming they’re already planning extra content for Silksong.

“Launching it is obviously quite exciting,” Pellen said. “What comes after for us is equally as exciting.”

“The most interesting thing now is what can we add to it next,” Gibson added. “We got a plan. Admittedly, some of the plans for that stuff are kind of ambitious as well, but hopefully we can achieve some of it.”

It’s not shocking the pair have more they want to add to Silksong. The game originally started out as DLC for Hollow Knight, but grew and evolved as the team fleshed the idea out more and more. And Silksong kept growing throughout its development, with both developers saying they simply had so much fun continuing to add things that excited them.

“You’re always working on a new idea, new item, new area, new boss,” Pellen said. “That stuff’s so nice. It’s for the sake of just completing the game that we’re stopping. We could have kept going.”

“I remember at some point I just had to stop sketching,” Gibson said. “Because I went, ‘Everything I’m drawing here has to end up in the game. That’s a cool idea, that’s in. That’s a cool idea, that’s in.’ You realize, ‘If I don’t stop drawing, this is going to take 15 years to finish.’”

The pair tell Bloomberg that their enjoyment of the development process and desire to keep adding more fun things was the entire reason development took so long. Gibson says the game was “never stuck”, but they are a small team, and games take time. “There wasn’t any big controversial moment behind it.”

Notably, despite the community’s zeal around Silksong and the memes, obsession, and fanaticism around its eventual release, neither Gibson nor Pellen really paid much attention. They say they tried to stay quiet throughout development both to avoid spoiling the community, and to focus on development first. But then, development took a lot longer than they originally thought it would. Still, they didn’t really read either Reddit or YouTube comments.

“It’s nice that people are passionate about the game, and that they’ve obviously formed their own strange or very exciting communities around it,” Gibson said.

“Feels like we’re going to ruin their fun by releasing the game,” Pellen said.


Author: Rebekah Valentine
Source: IGN Gaming
Reviewed By: Editorial Team

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