NVIDIA's DLSS 3.5 makes ray traced games look better with AI
August 23, 2023
Last year, NVIDIA unveiled DLSS 3 with frame interpolation, which used its AI-driven rendering accelerator to add extra frames to games. Now at Gamescom it’s introducing DLSS 3.5, which adds Ray Reconstruction, a new feature that will use the company’s neural network to improve the quality of ray traced images. It’ll be available for all RTX GPUs—unlike DLSS 3’s frame…