GamingNews

Ubisoft lowers financial targets after soft Ghost Recon: Breakpoint launch, major game delays

Ubisoft announced today that it is lowering financial targets for fiscal 2019-2020, now expecting net bookings of $1.6 billion. It also pushing back the release dates of some of its big upcoming releases. The publisher is making the adjustment following the launch of Ghost Recon: Breakpoint, which came out on September 5 for PC, PlayStation 4, and Xbox One. The online tactical shooter had a weak…
Read more
GamingNews

Ubisoft delays multiple titles, including Watch Dogs Legion

Today, Ubisoft announced that it’s delaying Gods and Monsters, Rainbow Six Quarantine, and Watch Dogs Legion into its fiscal 2020–2021 year. That means that these games could all be released sometime between April 2020 and March 2021, so we’ll be waiting a bit…
GamingNews

Ubisoft is delaying almost every game it has announced

Ubisoft is delaying several major games on its upcoming slate. Watch Dogs: Legion had been set for March 6th and Gods & Monsters had a release date of February 25th, while Rainbow Six Quarantine had also been earmarked for the first quarter of 2020. Those games will now arrive in the second half of next year. The publisher made the call to push back them back in the wake of…
Read more
GamingNews

Former Xbox executive Mike Ybarra is Blizzard's new GM

Former Xbox executive Mike Ybarra has revealed his next role: he’s joining Blizzard as executive vice-president and general manager. He’ll step into the job just after Blizzcon, which takes place next weekend. I’m very happy to announce I’m joining @Blizzard_Ent as Exec. Vice President and GM starting 11/4 (will be at #blizzcon!). We will work with all our energy to…
Read more
GamingNews

Call of Duty: Modern Warfare multiplayer impressions — A romp through a battlefield playground

While the single-player campaign of Call of Duty: Modern Warfare is intense, ponderous, and serious, the tone of multiplayer combat the opposite. It’s a romp through a battlefield playground, where players shriek for joy whenever they get a kill. I’ve played the full single-player campaign and a number of matches in multiplayer, both with the beta test for multiplayer and with the final code…
Read more