AI & RoboticsNews

Microsoft’s updated DeepSpeed can train trillion-parameter AI models with fewer GPUs

Microsoft today released an updated version of its DeepSpeed library that introduces a new approach to training AI models containing trillions of parameters, the variables internal to the model that inform its predictions. The company claims the technique, dubbed 3D parallelism, adapts to the varying needs of workload requirements to power extremely large models while balancing scaling…
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GamingNews

Ubisoft’s Immortals Fenyx Rising is a familiar-feeling take on Breath of the Wild

When Ubisoft first announced the game formerly known as Gods & Monsters back at E3 2019, comparisons to Nintendo’s highly acclaimed The Legend of Zelda: Breath of the Wild were quick to follow. Ubisoft’s formal gameplay reveal of the newly renamed Immortals Fenyx Rising — set for release on December 3rd — does nothing to dispel those comparisons. In fact, after a two-hour gameplay demo…
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GamingNews

Immortals: Fenyx Rising (formerly Gods & Monsters) is Ubisoft’s Zelda: Breath of the Wild

Ubisoft showed off more from Immortals: Fenyx Rising — the game it formerly titled Gods & Monsters — as part of its Ubisoft Forward media presentation today. I also played the game in a demo session for 2.5 hours. The upcoming open-world adventure looks like The Legend of Zelda: Breath of the Wild for a reason. Ubisoft obviously took inspiration from Nintendo’s seminal Switch launch…
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AI & RoboticsNews

Cruise’s AI enables driverless vehicles to navigate uncommon scenarios

Driverless startup Cruise today detailed a homegrown tool — the Continuous Learning Machine — that tackles on-the-road prediction tasks. Cruise claims the Continuous Learning Machine, which automatically labels and mines training data, allows some of the AI models guiding Cruise’s self-driving cars to predict things like whether bicycles will swerve into traffic or kids will run into…
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