GamingNews

Metaverse studio Melon announces its first original game in Roblox

Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. Learn more about what comes next. 


Roblox-centric developer Melon today announced it was releasing its first original game within the metaverse. It’s called Jump Kingdoms.

In Jump Kingdoms, gamers play as Pals, brightly colored creatures they can customize (these characters are unique to this game). These Pals race each other in randomly generated parkour challenges. These parkour races will be set in locations such as lava fields and castles. Season 0 of the game will launch next week, while Season 1 will roll out in November.

The cute, candy-colored Pals bear a resemblance to the beans in Fall Guys. They can be customized with a series of colorful outfits, which just makes it even more apparent. While much of the success of games on Roblox in the past has been born from user-generated content, more companies like Supersocial and Toya are launching professional studios focused on making Roblox games.

Melon is the development studio that has created several in-universe interactive experiences for pop stars, including Ava Max and KSI. Up to now, most of the studio’s work in the Roblox metaverse has been corporate marketing projects. Now it’s making its own game in the space. Melon claims that its history of creating engaging experiences in Roblox has shaped how it has developed Jump Kingdoms.

Webinar

Three top investment pros open up about what it takes to get your video game funded.


Watch On Demand

Melon founder Devon Thome said in a statement that Jump Kingdoms’ subject matter has history in Roblox: “Parkour and obstacle-style games have been popular on Roblox for over a decade, and we feel like the competitive randomly generated races in Jump Kingdoms truly do this style of game justice.”

GamesBeat

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it.
How will you do that? Membership includes access to:

  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and “open office” events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties

Become a member


Author: Rachel Kaser
Source: Venturebeat

Related posts
AI & RoboticsNews

H2O.ai improves AI agent accuracy with predictive models

AI & RoboticsNews

Microsoft’s AI agents: 4 insights that could reshape the enterprise landscape

AI & RoboticsNews

Nvidia accelerates Google quantum AI design with quantum physics simulation

DefenseNews

Marine Corps F-35C notches first overseas combat strike

Sign up for our Newsletter and
stay informed!