GamingNews

Silent Hill Series Producer Claims Silent Hill f's 'Bold Choices' Were A Result of Human Design That AI 'Would Never Be Able to Make'

Silent Hill series producer Motoi Okamoto has insisted “AI would never be able to make” Silent Hill f, responding to comments made by former Konami developer Hideo Kojima that “remakes and sequels will be made by AI” in years to come. In a new interview, Hideo Kojima cautioned against the industry’s preoccupation with remaking or expanding existing franchises…
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GamingNews

Arc Raiders Design Director Says Running a Playtest Around the Same Time as Bungie's Marathon Was 'A Great A/B Test for Us'

The Arc Raiders design director has said it’s been fortuitous timing to have its extraction shooter launch a playtest around the same time as Bungie’s Marathon, calling it “a great A/B test for us.” With Marathon offering some features that Arc Raiders does not — and vice-versa — Embark Studios’ Virgil Watkins said it’s been useful to compare the feedback…
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GamingNews

How to Play the Call of Duty Games in Order

To say Call of Duty is an important piece of video game history would be an understatement. It’s hard to think of first-person shooters (or action games in general) without mentioning this series, which has become one of the most successful franchises ever after revolutionizing single-player campaigns and online battles. For decades, CoD has dominated the multiplayer scene. Apart from creating…
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GamingNews

Keeper Review

When contemplating the essence of a lighthouse (as one so often does), you might think of words like stoic, isolated, or purposeful. But have you ever thought of them as adorable, quirky, or perhaps even charming? Keeper, the atmospheric puzzle platformer from developer Double Fine, cleverly reimagines the often forgotten seaboard structure, reframing it as a lovably sentient scout on a journey…
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