GamingNews

The best Nintendo Switch and Switch Lite accessories

By their very nature, Nintendo’s Switch and Switch Lite leave room for improvement through accessories. They’re not just giant boxes sitting underneath TVs — they’re devices gamers can conceivably take everywhere. So it’s no surprise there’s been a huge market of third-party peripherals, as we’ve seen with every other portable gadget. And, let’s face…
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GamingNews

Production is finally starting on the 'Halo' TV series

After six long years, filming for the Halo TV series is ready to start. Showtime has announced that production on the game-based show is “about to begin,” and has revealed three new cast members in the process. Danny Sapani (of Doctor Who and The Last Jedi)…
GamingNews

Call of Duty Endowment’s ‘Hire. Honor.’ campaign aims to get veterans back to work

Celebrating its tenth anniversary, the Call of Duty Endowment announced its new “Hire. Honor.” campaign. The aim is to get veterans back to work, helping them adjust to civilian life after they serve in the military. General James Mattis, decorated American veteran and former United States Secretary of Defense, kicked off the campaign in a call-to-action Public Service Video which can be…
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GamingNews

Fortnite’s Chapter 2 boosted viewer hours by 31% on Twitch

Fortnite saw a significant increase in hours-watched on Twitch in October, according to data from StreamElements and SullyGnome. As developer Epic Games launched the game’s Chapter 2 content, fans on Twitch consumed 31% more hours of Fortnite than in September. That put it…
GamingNews

The DeanBeat: Gaming is still at the mercy of larger forces

The week was thick with gaming news, so some folks may not have noticed that Playtika, the Tel Aviv-based social casino games company, is considering going public. Caixin Global reported that Playtika is looking to go public because Giant Network Group has failed repeatedly in its attempts to acquire the company over the past three years from current owner Alpha Frontier. Giant chairman Yuzhu Shi…
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GamingNews

Roblox: 60% of teens rarely discuss inappropriate online behavior with parents

60% of teens rarely discuss inappropriate online behavior with parents, according to a study of online behavior by gaming world creator Roblox. That shows there’s a failure to communicate between parents and teens. San Mateo, California-based Roblox interviewed more than 3,500 parents in the U.S. and 580 teens, and it found a pretty big disconnect. While 93% of parents say they discuss…
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