GamingNews

Every Fire Emblem Game on the Nintendo Switch in 2025

It’s been 35 years since Intelligent Systems debuted its Fire Emblem series on Nintendo’s Famicom. Through its ever-evolving combat and the introduction of beloved character bonding mechanics, the series has ascended to the upper echelon of tactical RPGs, culminating in two excellent mainline entries on the Nintendo Switch. As we near the end of the original Switch era, we’ve compiled a…
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GamingNews

How to Play the God of War Games in Order

God of War’s Norse-set masterpieces has cemented it as one of PlayStation’s most iconic franchises. Born during the PS2 era, the God of War franchise made a name for itself with excellent action gameplay, an intriguing tale of divine revenge, and a memorable lead in the…
GamingNews

'We Got Expedition-Like Genre Now' — Clair Obscur: Expedition 33 Fans Say Sword and Fairy 4 Remake Is a Little Too Close for Comfort

The debut trailer for Sword and Fairy 4 Remake is out in the wild — and it looks a lot like Clair Obscur: Expedition 33. Developed by Chinese studio Up Software and published by Cube Game, Sword and Fairy 4 Remake is a single-player turn-based role-playing game made in Unreal Engine 5 due out on PC and consoles at some point. The official trailer, dubbed “Unpredictable Divine Will,” has…
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GamingNews

I Never Met Vince Zampella, But Here’s The Thank You I Would Have Wanted to Say to Him

It’s no stretch to say I wouldn’t possess the privilege of having this job without Vince Zampella. Call of Duty 4: Modern Warfare changed the way I played games, interacted with them as part of a community, and made me think deeper about level and mission design than I had up to that point in my life. I was fifteen upon its release in 2007, and, although I had enjoyed playing games throughout…
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GamingNews

'We're Stuck in This Loop of 5 American Cities. Let's Just Get Used to It' — Former Rockstar Dev Reveals GTA: Tokyo 'Almost Actually Happened' but Fell by the Wayside

For years Grand Theft Auto fans have wondered whether Rockstar might take the franchise out of its traditional America setting into cities in other countries. But according to one former developer, that’s never going to happen — and fans just need to accept it. In an interview with Gameshub, former Rockstar Games technical director Obbe Vermeij, who worked at the company from 1995 to 2009…
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