GamingNews

Doom Eternal — one of my favorite firefights in the game

Never stop moving. Aggression solves every problem. That’s the mantra of the game designers for Doom Eternal. You can’t hide out in one place in this single-player first-person shooter, because the enemies will just spawn right on top of you. A good example of this is this firefight that I survived in the middle of the game. I had plenty of room to run, which is unusual in this game, as there…
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GamingNews

Nintendo will show off Switch indie games on March 17

Nintendo announced that it will host an Indie World broadcast at 10 a.m. Pacific on March 17. You can watch it here. In the past, these video presentations have coincided with the Game Developers Conference. But even with that event cancelled this year (it would’ve started…
GamingNews

Xbox Series X specs revealed: Here’s what matters and why

Microsoft revealed more details about its upcoming next-gen console this morning, and that includes the full Xbox Series X specs. But while it’s always fun to stare blankly at a list of gigabytes and gigahertz, let’s dive in and pick apart what matters. Here is the full list of the Xbox Series X specifications direct from Microsoft: Above: Xbox Series X has got it where it counts…
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GamingNews

Xbox Series X’s ‘Quick Resume’ demo is better than magic

Microsoft is showing off many of the details of its upcoming next-gen console in the lead up to that system’s holiday release. And one of the key new features it’s demonstrating is the Xbox Series X’s Quick Resume technology. This enables you to continue playing…
GamingNews

The RetroBeat: Chrono Trigger is the fast-paced blockbuster of JRPGs

Chrono Trigger turned 25 on March 11, which has had me thinking about this classic Japanese role-playing game (whenever I’m not spending my time freaking out about the current worldwide pandemic, anyway). I don’t know many JRPG fans who wouldn’t put Chrono Trigger in their top 5. It was a collaboration between Square and Enix back before they were one company. This resulted in many of the…
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GamingNews

Esports is tough: Super League Gaming lost $30.6 million on $1 million in revenue in 2019

Super League Gaming, an esports company that holds events for amateurs, reported that it lost $30.6 million in 2019, on revenues of $1 million. That illustrates the reality of how it isn’t easy to make money in the fledgling esports market, at least for some companies. But Ann Hand, CEO of Super League in Los Angeles, said in a statement that the company’s progress during the year has…
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