GamingNews

Gaming is mastering automation in player support | Helpshift


Customer service company Helpshift today published its third annual Digital Support Benchmark Report, in which it examines different trends in customer support across multiple industries, including gaming, fintech and entertainment. In the 2023 report, Helpshift’s research shows that the games industry has seen adoption of automation and AI on a much larger scale in customer support than other industries, at least among Helpshift’s client base.

According to Helpshift’s report, up to 82% of player support issues with its gaming clients are handled by fully or partially automated processes. This is up from 80% in the previous year’s report and is consistent with a trend growing in the industry since early 2020. The company suggests that the increase in players during the pandemic pushed publishers to invest in automation to handle an influx of reports. They still handle more complex problems for players manually.

It’s not the first time we’ve seen games companies investing in AI or automated software to handle moderation. Earlier this year, Activision announced it was partnering with Modulate to use AI as part of its battle against toxicity. Modulate’s ToxMod voice chat moderation system debuts with Call of Duty: Modern Warfare III later this year. This automated software detects hate speech, discriminatory language and harassment and then deals out consequences for the speaker.

Gaming does not have the highest level of moderation amongst Helpshift’s client base — fintech and entertainment sit at 94% and 91% automation, respectively. Helpshift’s reports also suggest automation may go up in future years. Gaming also has a fairly even distribution of automation across different categories, with most requests coming from technical issues.

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.


Author: Rachel Kaser
Source: Venturebeat

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