GamingNews

Take-Two’s Private Division welcomes competition from Epic Games

Gaming has seen something of a continental drift for years. The biggest games are ballooning into more massive projects. And on the other end, a deluge of indie creators are flooding digital stores with smaller releases. And in the middle? Almost nothing. But publishing company Take-Two Interactive Entertainment has spent the last few years attempting to address that with its Private Division…
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GamingNews

PUBG comes to Google Stadia

Google revealed during today’s Stadia Connect video presentation that PlayerUnknown’s Battlegrounds is now available for the cloud gaming platform. The Stadia version of PUBG, the Pioneer Edition, will cost $40. It is free for Stadia Pro users. It includes the base game and the Cold Front Survivor Pass, along with a Stadia skin set. PUBG launched in 2018, and it helped ignite the battle royale…
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AI & RoboticsNews

Yoshua Bengio: Attention is a core ingredient of ‘conscious’ AI

During the International Conference on Learning Representations (ICLR) 2020 this week, which as a result of the pandemic took place virtually, Turing Award winner and director of the Montreal Institute for Learning Algorithms Yoshua Bengio provided a glimpse into the future of AI and machine learning techniques. He spoke in February at the AAAI Conference on Artificial Intelligence 2020 in New…
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AI & RoboticsNews

MIT presents AI frameworks that compress models and encourage agents to explore

In a pair of papers accepted to the International Conference on Learning Representations (ICLR) 2020, MIT researchers investigated new ways to motivate software agents to explore their environment and pruning algorithms to make AI apps run faster. Taken together, the twin approaches could foster the development of autonomous industrial, commercial, and home machines that require less computation…
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