GamingNews

Bowser’s Fury is a meaty 3D Mario adventure

When Super Mario 3D World comes to the Switch on February 12, it comes with a bonus campaign: Bowser’s Fury. So … what exactly is Bowser’s Fury? I’ve been able to play through the adventure thanks to a code I got from Nintendo, so I can tell you! Bowser’s Fury may not be the length of a full-sized Mario adventure. It’s not as long as, say, Super Mario Odyssey. But it’s also much more…
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Fujifilm Announces the ‘Versatile’ XF 70-300mm f/4-5.6 Zoom Lens

Fujifilm has announced the XF 70-300mm f/4-5.6 R LM OIS WR lens, a relatively compact zoom lens for the X-system that covers a broad zoom range between 70mm and 300mm. While not particularly fast, it is a lens that is being positioned as “versatile.” The 70-300mm f/4-5.6 weighs 1.27 pounds (580g) with a length of 5.21 inches (132.5mm) when retracted with a diameter of 2.95 inches (75mm). It…
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Fujifilm Announces XF 27mm f/2.8 Pancake Lens

Fujifilm has announced a new pancake prime lens for the X-System: the XF 27mm f/2.8 R WR lens. With its main feature being its compact size, the lens still promises high image quality despite its compressed design. The 27mm f/2.8 is one of Fujifilm’s thinnest and…
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Fujifilm Reveals the X-E4: The Smallest-Ever X-Series Camera

Fujifilm has announced the X-E4, a mirrorless 26.1-megapixel compact camera that the company is referring to as a “rangefinder-style” design. The new camera is highlighted by fast autofocus and the promise of high image quality despite the small and lightweight body. The Fujifilm X-E4 is the X-series’s lightest and smallest camera body, weighing just 0.80 pounds and measuring 4.77 inches x…
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Canon to Release $38,400 ‘Mixed Reality’ Headset

Canon is set to release the MREAL S1 headset in late February for 4 million yen (~$38,400) that can synthesize and display CG images and place them into the wearer’s real-life location to create a mixed/augmented reality experience. The MREAL S1 is a video see-through head-mounted display and works by using two forward-facing CMOS sensors to “see” the real world so that the headset can…
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