AI & RoboticsNews

Promethean AI lets neophytes use their voice to create amazing game environments in minutes

Promethean AI enables people with no programming or digital art experience to create amazing game environments with voice commands. If you doubt this, check out the video embedded in this post. The Ugandan animation students in it were neophytes at creating elaborate scenes for games. But Andrew Maximov, CEO of Promethean AI in Los Angeles, flew to Uganda’s capital city, Kampala, and gave a…
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AI & RoboticsNews

Google’s AI trains state-of-the-art language models using less compute and data

In a recent study, researchers at Google proposed Efficiently Learning an Encoder that Classifies Token Replacements Accurately (ELECTRA), an AI language training technique that outperforms existing methods given the same amount of computing resources. This week, months after its publication, the coauthors released the codebase (and pretrained models) for TensorFlow, laying the groundwork for…
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AI & RoboticsNews

Facebook’s RIDE encourages AI agents to explore their environments

A preprint paper coauthored by scientists at Facebook AI Research describes Rewarding Impact-Driven Exploration (RIDE), an intrinsic reward method that encourages AI-driven agents to take actions in an environment. The researchers say that it outperforms state-of-the-art methods on hard exploration tasks in procedurally generated worlds, a sign it might be a candidate for devices like robot…
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AI & RoboticsNews

Nreal Light AR glasses add Clay AIR hand tracking, hint at 5G gaming

As Nreal moves closer to the consumer launch of its Light AR glasses, it’s continuing to bolster the wearable’s software capabilities with features that will appeal to end users. Today, the company announced that it’s adding Clay AIR’s high-fidelity optical hand tracking solution to the glasses, as well as expanding the platform’s cellular carrier support and apps. In previous…
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